I'm making a game all about ships! I'm thinking about making it a tile based rogue-like, kinda like FTL, except it has realtime combat. I'll update with more specific design goals once I have some more systems implemented.
Right now I have a lot to learn. I'm trying to get back into modeling with Blender. Also simulating water is really complicated. I found a couple articles that will hopefully be helpful in getting the boats to actually float and interact with the water.